NBA2K Guides

Hot NBA 2K Guides And Tips

6 billion in global box office, the new version of aladdin also achieved great success, despite bad reviewsLive Action Remakes: Disneys Lion King & Aladdin Achieved Huge Box Office Success Despite Bad Reviews

Disney’s filmmakers brought 2 very effective live action new versions of their classics to movie theaters in 2019.
Along with the remake of the Lion King, which recorded $1.65 billion, Aladdin has additionally been informed.
Supervisor Individual Ritchie’s film carried out $1.05 billion.
No surprise that Disney intends to have more projects on these 2 brand-new editions.

initial info on the Aladdin continuation

While the story of the king of the lions is additional retired with a prequel, Aladdin gets a sequel.
The film was revealed in 2020.

In a meeting with Collider, Man Ritchie, who will certainly remain in the supervisor’s chair again for the sequel, provided an update to the upcoming follow-up.
This time around it will certainly be a brand-new story that has not yet been informed in the Aladdin universe.
Person Ritchie does not want to share any type of precise information.
We have had a couple of suggestions for some time.
Far, the follow-up has not received a staged release.
And it looks like Disney followers have to be person for a little much longer.
Information on the actors of Aladdin-Darunter The return of Will Smith in the role of Dschinni-Sind is likewise vague.
In part 1 MENA Massed (Aladdin) and also Naomi Scott (Princess Jasmin) played the various other leading duties.

Much more real-time action remakes on the go

Disney is much from being ended up when it concerns brand-new online action.
This year, for instance, the start of Arielle, the mermaid with Halle Bailey, awaits us.

Box

Additionally, in 2023 Peter Pan is to land at Disney Plus.
Individual Ritchie has actually already been appointed with a brand-new remake.
He takes control of the real-time action version of Hercules.
Resource: Collider
To web page
Share remarks 0 in Twitter Share Article

Fallout New Vegas: Obsidian

Obsidian

The role-playing professionals from Obsidian recently announced the Current genetics variation of The Outer Worlds under the name The Outer Worlds: Spacers Option Edition.
The game comes with better graphics, improved performance, high-resolution atmospheres as well as extra computer animations.
Such a therapy might likewise visualize the leading designers Tim Cain and Leonard Boars from Obsidian Enjoyment for another preferred game from their house.
A visuals remaster from Fallout: New Vegas would certainly locate both amazing.

programmers wish to see a brand-new version

In a conversation with the colleagues from The gamer, Tim Cain stated that he wishes to see a graphic remaster of the Fallout: New Vegas published in 2010.
His designer companion Leonard Boars, with whom he was liable, amongst other things for The External Worlds, fully concurred.
Her obsidian coworker Eric Demist had actually formerly described that the graphic was never the top priority of the studio.
Nevertheless, you would see potential in giving New Vegas an alteration for the Existing genetics.
Demist likewise spoke why he believes that Fallout: New Vegas still has a big number of followers.
When it was released, it had stability problems, said the production manager of The External Worlds.
Nonetheless, these problems have actually been gotten rid of as well as now individuals have the ability to return to this game.
There are a lot of personalities and stories that people wish to experience. Not that it would be due to me, yet would not be a graphic remaster from Fallout New Las’ Vega fantastic? Asked Tim Cain.

Leonard Boars swiftly agreed: It would be wonderful.
Most just recently, there were rumors that Microsoft as well as Obsidian Entertainment had actually talked about speak a successor to Fallout: New Las Vega.
Fergus Urquhart, Chief Executive Officer of Obsidian, had additionally lately spoken that he wants to go back to the Fallout series.
He likewise confirmed that the studio is currently not functioning on the franchise business.
Source: The gamer, VGC
More records on Fallout: New Las Vega, Obsidian Enjoyment.

How to Complete the Moon Stone Mission with Poppy Sweetting in The Centaur and the Hogwarts Legacy Stone

The Centaur and the Stone is a quest of the many gifts in the arch of Poppy Sweetting history in hogwarts Legacy.
The goal is to find Pedro the Lua in a cave that has several puzzles.
See how to fulfill the mission.

THE CENTAUR AND THE STONE

Before this great mission, you will have to help Poppy argue with the centaurs, a very hostile people at this time in the magical world.
Complete the two dialogue missions for Dorian to take you to a cave.
The first rooms are not very complex: do not hesitate to scour all corners to find the collection chests.
By the way, in our video (at the top of this article), we show how to access the secret chest if you get the underwater passage.

Hogwarts

find the stone of the Moon

In the first room of the butterflies, you will have to find insects behind the stone doors: Identify the symbols in each of the doors (are in pairs) and pull the correct drawers with Action.
Then pull the right and left mechanisms several times to open the door thanks to the repulsion.
In the next room, take one of the previous butterflies to put it in the new mechanism: pull it to activate a idge.
To open the next door, take the two butterflies: one to put directly on the door and the other to ing to the mechanism to the right of the door.

By activating the mechanism in question, the last butterfly will appear at the idge level: run to recover it.
To do this: Stay where the third butterfly appears and pulls the mechanism from afar.
Pass through the door.
After the fight, inspect bubbling water to dive.
Made a few meters, climb the various protrusions around the small mountain and collect the moon stone at the top.
When this mission is over, there will be only two to finish the Poppy Sweetting Arch in Hogwarts Legacy: Star Written (dialogue) and a bird in hand.

Kobe Bryants Widow Receives $29 Million in Compensation After Legal Dispute

The Kobe Bryant widow gets a repayment of around $29 million after a legal dispute over accident pictures.
On Tuesday, the management area of Los Angeles concurred on this amount with the spouse of the Bryant killed in a helicopter collision.
She had actually taken legal action against for the images that were taken at the scene of the mishap in January 2020.
Today, Ms. Bryant’s take on struggle notes the successful climax of taking those that were entailed in this monstrous actions, stated Vanessa Bryant’s attorney Luis Li in a statement mentioned by US media.
She dealt with for her partner, her child and also everyone else whose deceased relatives were treated with similar disrespect.
After the contract, he intended to end this practice.
The district’s attorney mentioned a reasonable and sensible arrangement.
We hope that Ms. Bryant and also her kids will proceed to recover from their loss, she stated in an explanation pointed out by CNN.

The deputies of the sheriff and also firefighters had taken photos at the scene of the crash, including the remains of the basketball tale of the Los Angeles Lakers and his 13-year-old child Gianna.
Vanessa Bryant and Chris Chester, whose partner Sarah and little girl Payton additionally died in the accident, had actually then taken legal action against emotional damage.
They fear that the recordings will certainly appear on the web someday.

Kobe

Last August, the civil court had already asked the area to pay 16 million dollars to Bryant as well as $15 numerous Chester after a number of hours of advice.
The judgment means reparation for the previous and future suffering.
Articles and also videos on the topic
Experience the NBA survive on DAZN.
Register now!
Can be canceled at any kind of time.

Unveiled: Frustration at Borussia Dortmund After Champions League Defeat – Master Bonus Still High

The frustration at Borussia Dortmund is still ruling on Wednesday.
The very first defeat in the eleventh affordable game of the calendar year 2023 meant completion in the Champions League-0: 2 on Tuesday evening at Chelsea.
After that, the Dortmund emphasis is a lot more clearly on the Bundesliga, where the championship race is to be further fueled internally with an exorbitant cost.
The Build has actually now disclosed exactly how much money the BVB experts would remove as a cost if they actually prosper in the first championship in the Bundesliga for eleven years.
According to the professional magazine, the experts have actually negotiated a total amount of 6 million euros.

A KEY win for Potter

For comparison: eleven years earlier, when the black as well as yellow fetched the covering for the last time, the master perk was just fifty percent.
These costs were negotiated with BVB ing activities’ director Sebastian Keel, who won the champion with Borussia Dortmund as a group captain in 2012.

BVB currently with 7 points ahead of 5th area

Customarily, the premium for the Bundesliga title would certainly be dispersed proportionately according to the corresponding periods of the private BVB experts.
Diversity such as defense boss Nico Schlotterbeck or midfield star Julian Brandt were as necessary at the forefront in an inner team ranking, because they were made use of by all the league games until now this period.
Incidentally, Borussia Dortmund will be released from 4th place in the restored certification for the Champions League-AM at the end of the season.
Practically, this would be dramatically listed below the circulation when it comes to the German championship.
The BVB is currently placed in 2nd place in the Bundesliga with FC Bayern, as well as the lead to 5th area in the table has actually currently grown to 7 points.

Norway Wins Single-Mixed Relay at World Cup, Germany Takes Supporting Role

The German biathletes remained at the initial Globe Cup after the residence World Cup without a podium.
Roman Sees as well as Hanna Singer took 7th position on Sunday at the end of the race in the Czech Love Pesto in the solitary blended relay.

World

The podium seemed possible at the last shooting, but then Sees had to go to the penalty.
Furthermore, there were an overall of ten fans.
Ultimately, the void to the victors Title Shasta Christiansen as well as Mate Olsen Roseland from Norway was 53.1 secs.
The Swiss Niklas Harte and also Amy Basra along with the surprisingly strong Letter Andrews Rastorgujevs as well as Baba Bending completed the podium.

In overall, the athletes from Norway won five success in 6 races worldwide Cup area of 2024.
The race in the ticker as well as all outcomes

Xbox Series X: This Xbox Games Highlights will be released in March 2023

Today we present the Xbox Gaming Highlights for March 2023. There are once more a variety of new video games that are waiting to protect a permanent put on your Xbox console and also not be uninstalled again.
With a click the game names in the adhering to checklist, you can get to the corresponding game summary pages.
There you will receive more information concerning the respective title-and if you desire, you can handle a pre-order in the Microsoft Shop by means of the video game box in the sidebar on the introduction web page.
Now to the Xbox games highlights that you need to carry the display in the current month:

Xbox Games Highlights-February 2023

  • 07.
    March 2023-Guilty Gear-Strive
  • 07.
    March 2023-Rogue Spirit
  • 07.
    March 2023-Romancelvania
  • 07.
    March 2023-Sentry Paragon
  • 07.
    March 2023-The Outer Worlds: Spacers Selection Version
  • 08.
    March 2023-Cions of Vega
  • 09.
    March 2023-Caverns of Mars: Recharged
  • 09.
    March 2023-Clash: Artifacts of Turmoil
  • 09.
    March 2023-Clash-Zeno Edition
  • 09.
    March 2023-Project No: The mask of the lunar eclipse
  • 09.
    March 2023-Project Zero: The mask of the Moon Ecise-Digital Deluxe Edition
  • 09.
    March 2023-Figment 2: Creed Valley
  • 09.
    March 2023-Monster Power Super cross 6
  • 09.
    March 2023-Papetura
  • 09.
    March 2023-Strategic Mind: Specter of Communism
  • 09.
    March 2023-Tiny Troopers: Global Ops
  • 09.
    March 2023-Transport Fever 2: Console Edition-Deluxe Edition
  • 09.
    March 2023-Transport High Temperature 2: Console Version
  • 09.
    March 2023-Zapling Bygone
  • 09.
    March 2023-Zombie Derby: Pixel Survival
  • 10.
    March 2023-Titanium Canine
  • 10.
    March 2023-DCS Justice League: Cosmic Turmoil
  • 10.
    March 2023-Evilup
  • 10.
    March 2023-Flashout 3
  • 10.
    March 2023-Mato Anomalies
  • 10.
    March 2023-Space Tail: Every Journey Leads Home Ultimate Edition
  • 10.
    March 2023-Volley Friends
  • 14.
    March 2023-WWE 2K23 Deluxe Version
  • 14.
    March 2023-WWE 2K23 ICON Version
  • 14.
    March 2023-The Accident
  • 14.
    March 2023-Valheim
  • 14.
    March 2023-bigchick
  • 15.
    March 2023-Vernal Side
  • 15.
    March 2023-Kung Fury: Road Rage-Ultimate Edition
  • 15.
    March 2023-Tricky Thief
  • 16.
    March 2023-Anno 1800 Console Edition-Deluxe
  • 16.
    March 2023-Anno 1800 Console Edition-Standard
  • 16.
    March 2023-Defend The Rook
  • 17.
    March 2023-Backbeat
  • 17.
    March 2023-Bentality Experience
  • 17.
    March 2023-WWE 2K23
  • 17.
    March 2023-WWE 2K23 Cross-gene
  • 17.
    March 2023-Peppa Pig: A globe full of experience
  • 21.
    March 2023-EA Sports PGA Scenic Tour Deluxe Edition
  • 21.
    March 2023-Deceive Inc.-Standard Version
  • 21.
    March 2023-Deceive Inc. Black Tie Version
  • 22.
    March 2023-Island Farmer
  • 22.
    March 2023-Super Gallery Racing
  • 23.
    March 2023-The Settlers-New Alliances Deluxe Edition
  • 23.
    March 2023-the settlers-new alliances
  • 23.
    March 2023-Not for Broadcast
  • 23.
    March 2023-Not for Program Deluxe Edition
  • 24.
    March 2023-Resident Evil 4
  • 24.
    March 2023-Resident Evil 4 Deluxe Edition
  • 24.
    March 2023-Dragon Pinball
  • 24.
    March 2023-The Crown of Wu
  • 24.
    March 2023-MLB the Program 23 Xbox Game Pass Early Gain Access To Package
  • 28.
    March 2023-MLB the Show 23 Digital Deluxe Edition-Xbox One as well as Xbox Collection X | S.
  • 28.
    March 2023-MLB the Program 23 Xbox Series X | S.
  • 28.
    March 2023-MLB the Show 23 Xbox One.
  • 28.
    March 2023-Sifu.
  • 28.
    March 2023-Kingdom Rush Frontiers.
  • 28.
    March 2023-Crime Employer: Rocky City.

10

  • 30.
    March 2023-Dredge.
  • 30.
    March 2023-Dredge-Digital Deluxe Version.
  • 30.
    March 2023-Lunark.
  • 30.
    March 2023-The Last Employee.
  • 31.
    March 2023-Aery-Calm Mind 3.

  • 31.
    March 2023-Guns N Runs.
    Which Xbox video games in March 2023 do you especially anticipate?

Starfinder Enhanced: New Rulebook & Updates to Classes & Subsystems Announced by Paizo

Paizo

Star finder Boosted is an equivalent to Pathfinder Unchained, a 2015 rule book that upgraded a number of Pathfinder 1E courses in the hopes of making them much more structured and also balanced. At the very least one idea from Pathfinder Unchained seems to have actually made its method right into Star finder Enhanced, as Pathfinder Unchained also had scalable magic things. Star finder Improved should not be considered as a revised or brand-new version, but rather a balance spot for the game.

Star finder consists of many of the very same playable ancestries and also beasts as Pathfinder, although often with sci-fi twists. Star finder also includes conversion guidelines meant to help relocate monsters from the initial Pathfinder system over to the game.

PAIO has introduced Star finder Improved, a brand-new rule book for Star finder that offers updates to several classes and also includes new subsystems to the sci-fi role playing video game. Star finder Enhanced also includes 12 new playable species, including the Hatsune to notions, living motes born from dying celebrities.

Related:

Star finder Improved will certainly be released in October 2023 and also will certainly cost $44.99.

PAIO has revealed Star finder Improved, a brand-new rule book for Star finder that supplies updates to several courses and also includes brand-new subsystems to the sci-fi role playing game. Star finder Improved also has 12 new playable types, including the Hatsune to notions, living motes born from dying stars. Star finder Boosted should not be looked at as a modified or brand-new version, yet instead an equilibrium spot for the game.

  • Star finder Board Game Declared
  • Star finder Brings Big Changes With New Drift Crisis Occasion
  • PAIO Announces Pathfinder Infinite as well as Star finder Infinite Posting Program

Skate Reboot: Pre-Alpha Video Released by Full Circle and Electronic Arts

Still

Together with the US author Digital Arts, the still young designer workshop Complete Circle is currently working with the reboot of the Skate collection.
Far, the studio has actually not offered the skateboard title a concrete release date, but lately provided the area at the very least with a fresh developer video clip.
The video offers us with fresh game scenes that originate from the last play test.
This consequently is based upon a pre-alpha structure of Skate, which suggests that the title still has a great deal of development time.
However, there was no present standing update for the advancement of skate as part of the brand-new developer video.

a free play title without Pay win

As has actually currently been confirmed in the main statement of Skate, the preferred series from Electronic Arts will certainly celebrate your resurgence in the kind of Free2Play title.
According to their very own declarations, the designers of Cycle placed great importance to the fact that Pay win elements are totally disregarded.
Hence, the players do not need to fear that web content that proactively influences the pc gaming experience or development of the game disappears behind a payment obstacle.
Added content such as brand-new skaters or areas, which are published after the launch of Skate, are likewise made offered to all gamers for free.
According to the popular commercial expert Tom Henderson, you make the game of Skate the in-game money Stars with which you can get loot boxes that consist of different incentives.

We have summed up more details on this subject for you right here.
More reports on skate:
EA alerts of a split Play test variation
Playtest-Map and also more information leaked
Skate appears on a previously not discussed visit for the computer, the PlayStation 4, PlayStation 5, the Xbox One and the Xbox Collection X/S.
By loading the video clip you accept the data security declaration from YouTube.
Find out more
Load video clip
Constantly unlock YouTube
More records on skate, Skate 4.

Fallen Dynasty on PC: Play as Cao Cao, Liu Bei & Sun Jian in the Romance of the Three Kingdoms

On To Long, we meet the Illustrates Hero path of the romance of the three kingdoms (a Chinese historical novel where three main factions are fighting for their ideals and their vision of unified China).
We come across iron with some, we unit with otherwise like the famous cao (pronounce tsao-tsao please), Liu BEI, sun Jean and part of their most faithful allies or descendants, in short, enormous pleasure for fans.
For the others, do not worry: it is not important not to know them, because To Long’s history is independent, it only reuses the characters and certain elements of context and decorations.
The rewriting of certain emblematic characters is interesting.
Without revealing, you too much, the world is mysteriously invaded for an increasingly growing, demons argue everywhere, and some humans seem corrupt and hostile to everything that moves.
You quickly come across an old hostile Taoist who seems to have an immense power and who manipulates people for a goal that he alone knows;
It puts you sticks in your wheels.
Yes you, the protagonist, because you seem to be able to link yourself to divine spirits, totem animals, and to use their powers.
A threat, therefore.

It makes Dynasty Warriors think, but it’s not at all that

To Long is not a Beaten All, do not go into the fray!
It is much more prudent to desert to face the enemies one by one, because we are very quickly overwhelmed.
Normal attacks fill your mind bar (your energy).
But undergo damage, use skills, deal with attacks or dodge your Esprit gauge.
If the Esprit bar is completely negative (orange), at the slightest blow you will be immobilized and completely at the mercy of your enemies.
It is therefore necessary to balance attack and defense, without abusing skills under penalty of becoming very vulnerable.
You must be attentive to the enemy movements also, because the equipment only compensates for recklessness and there is no choice of difficulty in the game, it is up to you (and the first boss will give you the !).
Some enemies are more vulnerable to certain elements, others are extremely aggressive, and it is necessary to observe their sequences to wait for an opening.
You can also break the parts of the body/weapons of your opponents to take advantage of them and neutralize some of their attacks.
The bosses, on the other hand, are very uneven.
The difficulty is not linear, it is not always growing, some impressive bosses are disappointing, other seemingly more modest are much more tough than expected.
Some may force you to change Dame or your skills.
The best way to get out of the game is to deflect the blows.
The timing is quite precise, there is no right to Lorre, but it is much more useful to retaliate and above all, if it is a critical blow that you deviate, there is a good chance that it hurts the defense of
ENEMY: Its Esprit bar is a lot and very often you can in turn inflict a critical blow.
It is the biggest source of damage on bosses.
For your other victims, surprise attacks are also wreaking havoc.

Missions

The game takes place in instantiated missions, no people open therefore.
The main missions are quite long, with multiple shortcuts to unlock and small secrets like secondary quests (do not take you by hand for them: there is neither indicator on the radar nor when you come across people,
And no quest journal either) or small cute demons in the form of a panda which will escape a piece of deviation against another at random, but of the same quality (a bit like the small demons of Nigh 2).
The secondary missions are quite short or even sometimes boil down to a duel with an NPC, however they are not useless and sometimes give access to certain interesting equipment.
Some are even essential to unlock skills.

Death during a mission will not make you miss and start all over again, on the other hand, you will lose morale (we will come back on it further in the test) and especially points to climb level!
Suddenly, it may be better to rise as soon as possible (that is to say via the large flags that you plant here and there during the mission), but use a flag brings all enemies.
Very good for Farm, less to progress in the mission, especially when they are painful enemies.

Dynasty

Sometimes you still have to go to Evidence: just before a difficult step, when you have lots of points, but not yet enough for the next level, it is better to use the flag.
In addition, it puts the potions counter as much as possible.
Ah, yes, that is very typical of the Souls, potions are a resource to be used with sparing in since a maximum available which is quite low at the beginning (which can increase via specific resources).
We appreciated the diversity of bosses, the sometimes very gloomy bestiary and the rather nice level design.
You have to be an observer so as not to get lost because he has no card, just a fairly basic radar.
Some fights are really memorable and really make the characters honor.

The village

The little extra compared to Nigh 2 is that the central hub (Detroit where you go when you are not on a mission) is not that an interface, it is a village that can visit and which is filled with characters over the history.
The conversations are unfortunately quite poor, but not always without interest since some NPCs will ask you for services.
But again, have no turkey for these secondary quests or icon, although some NPCs will change dialogue according to your progress.
Strangely, he has no personalization.
One would have thought that, like its elder, To Long would offer a house to the protagonist with things to place and/or bonus, but no, none of that.
It is quite disappointing to see that ultimately, this village is not more practical than a simple interface since the trips between the parts of the village are sometimes a little laborious (these are islets linked by large Liana, and we can fall into the void, even if
we do not die).
You will find a forge there, but also a way to reshape your character at will.
No limitation for makeover, you will find the character creator of the very beginning of the game and can therefore modify everything, even the sex of the character.
We can therefore start laventure that is quiet when we know that we can change everything at will and free of charge.
We can save his character’s Papyrus, to alternate quickly between several appearances and even generate a code and share our creations or import those of others.
The character designer is really very close to that of Nigh 2 (up to hairstyles and tattoos) and really detailed.
It also has a random generator, let you be judged.

NPCs

They are quite numerous and sometimes we SY lose a little in their motivations and relationships, but if we have a doubt we have a Compendium in the menu with their history.
Regarding those who can recruit, they are useful!
We can even encourage them in combat to encourage them to use their skills (which are sometimes powerful).
They can be recruited via a large flag, with objects that have sufficient number to call them often.
They do not die too quickly and can be revived (the delay is quite short, however and be careful, you are vulnerable throughout Animation).

In NG+, their usefulness is more questionable, but it is normal.
The more you ask them, the more your affinity goes up with them.
There are also privileged links between some, raising Affinity more quickly.
When your link is at the maximum, you will receive the completeness of its armor (and its weapons), the objects are of fairly rare quality, it is useful especially in the first part of the game. But more interesting: when you get objects, you
Unlock the possibility of having other randomly among the equipment that you get regularly and sometimes of superior quality!
So do not neglect these affinities, some ensemble bonuses are really powerful.
Remember that you can change all the secondary bonuses to the forge (see below in this test).

Multi-more modes

You can play with 1 or 2 other players (you can decide in the online game settings if you don’t want to play around with players from the same geographic area or not for latency, under the somewhat vague translation of Zone de
encounter).
The group will therefore be limited to three characters at most.

The cooperative mode makes it possible to replay missions or to progress together (the missions available are limited to that which all players have in common, we cannot take a beginner to the last boss for example).
We can therefore perfectly do all the history with several.
On the other hand, no village: between two missions you will not have the right to an interface.
There is a system balancing the difference in levels between the characters, but we still feel a difference in the defense and the power of the critical blows of a much more advanced player.
This mode is still welcome, especially for certain bosses or certain missions with a lot of composters, because remember, it is very risky to have to manage several enemies at the same time on To Long.
The pandas that meet during the mission (these small demons that exchange your objects for rewards) are individual.
Each player can give an object and receive their own reward.
Death in multiplayer in cooperation resembles the management of that of allied NPCs: you have a limited time to raise a player who has fallen into battle.
Otherwise, you come back to the last checkpoint.
No limit to the number of resurrections or mission to start completely starting again.
The Invasion mode allows the mission of the mission or more players to be Denver.
If you don’t name PVP, you can completely deactivate this feature so as not to be invaded.
But invasions led by NPCs will always take place from time to time.

that makes Dark Souls think, but that’s not really that

We know the revenge systems in which we find Enemy who defeated us to recover experience or even lost objects.
Here, we also have one, but with a morale system: when you kill enemies, your morale gauge increases, but when you cash in critical blows or die, you lose morale.
If an enemy defeats you, he also earns morale, he will be stronger than the first time you have been washed.
Fortunately, you recover lost morale by avenging yourself, but very often if you had, it was already stronger.

The morale system

Do not neglect morale import: the higher it is, the more bonus you benefit to defeat your enemies or resist their blows (it is very likely that you will succumb in one or two enemy with a big difference in morale).
If a too powerful enemy bars your way from the start, it is likely that another path is possible to get around it.
It is likely that you met it again since throughout each mission, you unlock shortcuts over your progress.
This is a point that we appreciated despite the corridor type zones: you still have more or less risky choices of different paths.
It is even possible to go straight to the point, but sometimes it is better to undo more enemies to increase your morale.
There are levels for morale: the more flags you are, the more the minimum threshold of your morale (including during a defeat) is high.
So you will have to find as many flags as possible.
Small flags serve as a resurrection point, the big ones allow you in addition to damage your level, to buy objects, to recruit NPCs or players, etc.
Note that you can customize your flag.
It is a shame that he has no translation of ideograms, however.
Beware of your morale during the critical blows of your enemies: if you undergo them, you will also lose a point of morale.
So be careful!

Revenge

We had already mentioned the loss of morale during a dead, but there is also the loss experience.
If you take revenge on your executioner, you will recover everything.
Sometimes the monsters carry a symbol signifying that they have shot another player.
If you satisfy the revenge of a player, you win tokens that you can use in town to unlock emotes and equal.
You sometimes meet the grave of other players (a cross with purple flames), which can tell you a difficult place, whether it is an ambush or a powerful enemy.
Interaction with the grave, however, is limited to sacrificing one of your potions to give you a temporary moral boost.
No ghost as in some other games of the genre.

Little tip: if you have to treat yourself, dedicate a potion to the burial of a player will treat you anyway.
Also, do not beat yourself near the tombs, you may activate them by early, interrupting the fight in an unwanted way.

that makes Nigh 2 think, but it’s still not that

If you’ve already played Nigh 2, maybe you remember the famous RNG.
All the bonuses were randomly subject, even to the forge to try to optimize your equipment.
Forget all that: on To Long, you can change everything at the forge (or almost, because certain equipment still keep an irremovable property and the dense bonuses are also fixed).
With a little Argent, you can even choose directly from a very large list of properties, no RNG.
You can also reshape your equipment.
As soon as you get equipment, you unlock your appearance.

Small tip: No need to keep Deirdre parts for a aesthetic, he NY needs Argent to apply an appearance on another part of Decimation.
Does it seem too easy?
Wait for the NG+, where some exclusive bonuses and the rarest Dob jets are randomly subject.
But no need to stress if you just want to finish the game, it’s very comfortable and not very restrictive.
After all, the game is quite accessible.
It’s quite discreet, but there are three dark types so pay attention to the small icons at the top left, because in heavy armor you have more defense, but less spirit (therefore less designed/parade/magic) and you will be less discreet
So will succeed less antiques by surprise (which are really effective against most enemies).
But medium and light armor is sometimes a real handicap against powerful enemies who will cut you down.
Small tip regarding surprise attacks: to approach in silent mode, you can keep the parade button to be sure to walk without making any noise.
On the weapons side, you have no less than 13 Dares types (you can equip 2, to quickly alternate moon to the other): swords and sabers (several types), hast weapons (lances and halberds), hammer, ax Dares, stick, but also double weapons (double sabers, double Haller, etc.).
Each type has its own repertoire of movements, do not think that Levee and the saber share the same movements.
There are even several types of spears.
In short, a fairly wide range of combat styles!
Add to this the martial arts, which are weapon-related skills.
Each weapon has a fixed martial art and possibly a second (sometimes it depends on the rarity of tear).
The second is often at random, so you can have a saber with different skills.
These martial arts sometimes seem tedious, but in reality, well-used, they are formidable.
Some are only available on certain weapons.
There are also some weapons from a distance, but their use is very limited since it uses ammunition.
These are not main weapons.
Weapons at the heart of the combat system are all melee weapons.
On To Long, we mainly fight with hand and body (even magic is too expensive to use only that).

Elements and animal-totem

Each weapon or armor has its affinities with the elements, this is another really special point on To Long.
The elements have specific effects that can be triggered (one status at a time) on enemies.
These elements are also to be taken into account when choosing its totem animal.
Each totem animal grants passive bonuses, but also has two activated skills when the Danimal-Totem gauge is full.
We have a ultimate skill (invocation) with a more or less devastating or saving effect and a buff competence (resonance) which gives your animal delegate for a short period, but with the maximum effects (it
There is similar enchantments that can be learned, but they are less powerful than those of Totem animals).

magic

You can learn… Well, everything.
Nail fear on a skill lap, there is no bad choice, just priorities according to your desires.
If you change your mind, you can also reset the distribution of your points to the village.
Some skills are unlocked almost after carrying out certain missions.
The majority are unlocked with points, which is gaining in terms of level, quite simply.
Certain spells can only support if your corresponding legacy statistics are high enough, others can only be used from a certain level of morale, so keep in the first mission, your morale is always low, and your competence cannot necessarily be
available immediately.

The magic may seem fairly low at the start and the last spells do not seem powerful enough for their cost in mind and investment necessary in their element.
But even a small spell can neutralize an enemy (some effects consume their esprit mark and therefore create an opening for example) and certain support spells are very effective (for example a Dame enchantment accelerates the filling of the Danimal-Totem gauge).
You can use up to 4 different spells at most during a mission, so choose well.
You can modify them via large flags.
Please note, some powerful spells use your reserve of mind consequently: if you abuse it, you will no longer be able to adorn or dodge.
Worse still: if your mind bar is completely negative, and you take a blow, you will be breathless and motionless without being able to do anything for a few seconds, which can be fatal to you.
So you cannot afford to enchain magic without risking being very vulnerable.
You have to balance your actions well.

Small tip: the elements can be countered: an ice zone can be canceled with a fire zone for example.
Only the elementary effects of an animal-totem cannot be canceled.

Wool (NG): converted or not?

Technical question is stable about aging configurations that used (close to the recommended configuration), it is quite fluid with few performance drops and few planting.

Note: After some fluidity problems on the demo, the last drivers at Nvidia and limit the frame rate to 60 FPS have greatly improved our performance.
However, we regret that he has no really notable graphic leap compared to his predecessor (Nigh 2), some textures are blurred while hair and furs have a sometimes very old-fashioned modeling.
But the armor is generally successful as well as very detailed and certain faces are striking.
The soundtrack is beautiful and immersive.
English dubbing is not bad, but not exceptional either and the translation of texts in French is acceptable (some small blunders but nothing too annoying).
However, we regret having such long loads, it is a shame.
The difficulty sometimes has real peaks, but overall the game is rather accessible, the Challenge/frustration balance seemed good to us without being players dedicated to this type of game. It remains a game of Souls type, you have to farmer
And it is out of the question to rush into the heap.
Ambiance is dark, the game is not censored so addressed to an informed audience.
But it is a shame not to have pushed a little more Mister, both on the chaotic and gloomy side of the world than on the heroic side of our illustrious allies.
But above all, what is lacking in history is a real more lively and interactive and less passive protagonist.
It is always a shame that can be so much personalization, until the voice, to finish silent.
Side gameplay is successful.
It is violent, responsive, and pleasant.
The developers have been able to renew themselves, it is not a repetition of Nigh 2 despite many similarities.
We appreciate finding certain marks while having something new in our hands.
The lifespan is very correct (30-40h to finish history).
The NG+ Sadness to the most fierce and not sure that everyone appreciates invasions.
If the title of the game most certainly represents the authority of the protagonist (to = ascent, long = dragon), Level of another dragon at the very end will shudder any assiduous fan of the three kingdoms and will suggest something to the others.
For a new license, Experience is convincing and To Long will easily find a place alongside Senior and Nigh 2.
To Long: Fallen Dynasty is available this March 3 on PlayStation 5 / PlayStation 4 / Xbox Series X | S / Xbox One / Steam / Microsoft Store.
Are you ready for the adventure?
On which platform will you try this journey?
This test was carried out by JNH on a version provided by the publisher.

Page 2 of 85

Powered by WordPress & Theme by Anders Norén