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Category: League of Legends

LCS Studio Becomes Riot Games Arena

LCS Studio Becomes Riot Games Arena. LCS Studio is a set of regulations for how the League of Legends Championship Series should operate and any studio that meets their standards can host matches.

Looking at the schedules for North and European American Riot esports, it does look like the LCS operates at the worst times in terms of potential viewership. The LEC starts at 6pm for Central European Time and runs Saturday through Monday, while VCT EMEA performs at the same time Wednesday through Friday. Of the 4 leagues for NA/EMEA League and VALORANT, the LCS is the only one that runs only on weekdays around the middle of the day for its respective area.

Move over LCS, you’re getting a new rookie beginning next year. For 2023, Riot Games wishes to push professional League of Legends and VALORANT as its flagship esports programs, and in North America, that suggests the two will have to get along in a shared space.


The LEC gets to keep its own studio in Berlin while a new one for VCT EMEA is constructed throughout town, but LCS now has to share a home. Leasing or owning an area in Los Angeles isn’t inexpensive, and it sounds like the previous LCS Arena is getting a quite substantial visual overhaul at least.

Starting in 2023, the LCS and the VCT Americas League will share a phase at the renamed Riot Games Arena (previously understood as the LCS Arena).

The new schedule itself for both esports has actually drawn considerable attention, with the VCT Americas League getting an afternoon/early night broadcast window of Saturday through Monday, while LCS moves to Thursdays and Fridays (and often Wednesdays). The LCS relocation has actually raised some concerns in the NA League neighborhood, with folks like LCS caster Azazel expressing their worries about what the altered schedule will do to viewership.

The LCS will get the area to themselves for the 2023 Spring Split, however, considering that the VCT kickoff occasion in São Paulo, Brazil will run in place of the conventional very first split for this inaugural season.

LOL: An UDYR Reework ability is the most repeated error proof by the community

The wait has been eternal for League of Legends , but UDYR’s Rework is finally ready for all players to enjoy it. Riot Games has already carried out the official presentation and has revealed that this second version of the character will be available in the PBE until its final introduction on live servers at the beginning of the next 12.16 patch. This situation, although we already knew the new skills of the spiritual walker, has allowed us to identify some details and value positive that is probably one of the best works in the history of the developer .

The only eliminated ability of UDYR reown

The most curious of the UDYR Rework are the few changes at the playable level. It is true that the champion has a renewed aesthetic and no longer invokes animals when using his powers. However, The new forms are very similar to the previous ones . The tiger posture may now be called the claw position or that the bear is a kind of ornn with new visual effects, but the functions are very similar. The effects and the way in which they apply, but League of Legends developers have managed to keep the identity of a champion who, after the Rework, could be played without hardly reading the adjustments.

The equivalences are very simple…

Claw position *: tiger form to hit with ad
Ferreo mantle : turtle form to get shield and healing
CALLANTEANT EMPTADE : bear form to run quickly and stun the rivals
* Winged Storm : Phoenix form to inflict damage in area that scale in AP


Despite the similarities, the novelties of the UDYR Rework point to a better combat performance. The character’s spells will be more notable and have additional characteristics. For example, the winged storm (former Phoenix) now slows the enemies and flashing stampede (old bear) can be improved to grant immunity to control purposes. However, despite these notable novelties, the new version of the champion does not reach League of Legends as a more powerful alternative. Thanks to a single eliminated ability that the community did not value in its fair measure, they have been able to include all these news.

We refer to passive, which allowed you to win up to 15 movement points permanently as long as it changed posture every three seconds. Eliminating this element is the great key that allows you to introduce all the news. It is a situation admitted by the developers themselves, who point out that their only additional concern in terms of balance was to reduce the power of the basic skills to increase the potential of the improved spells to which the champion has access every half minute and that work similar to a miniature ultimate.

Seen this way, it may seem a real madness of the League of Legends equilibrium team. However, UDYR Rework managers have data on your part . The speed of movement has always been undervalued by the community, but it is one of the ways in which Riot Games modifies the power of the champions without us noticing. The story has shown on numerous occasions. A great example is Kassadin, for which to reduce five points the speed of movement of it was a decrease of almost three percentage points in its victorious rate. In the case of the spiritual walker, the Nerf is three times larger.

Although launching skills without stopping is part of UDyr’s identity, developers trust that the news more than compensate for this small loss. In addition, they have not eliminated the little sprint that contributed the bear shape, which remains in the new E and can be enhanced with improved positions. The only change made by those responsible for the League of Legends balance is to make it a limited capacity to a specific moment. The key to a reown that has an impressive pint and that is also a design genius.

Lol: 7 Curiosities of League of Legends that nobody had told you and you will no longer forget

The first game of the story of League of Legends was played more than thirteen years ago and since then the game has become one of the most enjoyed of the planet. Riot Games has an immense community willing to play as much as necessary to complete the events or upload ranges in qualifying games. A game never aroused such an amount of interest for so long. A cluster of circumstances that has allowed us to know countless details about the functioning of the game, its curious characters or situations that have been experienced since then.

It is precisely in the world of little known details about League of Legends in which we want to focus below. A whole assortment of elements of the game that you may not have looked for a curious explanation or phenomena whose discovery can be most surprising. It is nothing that will help us upload our MMR or discover which are the best champions. However, we can bet that you will take a few anecdotes that will help you better understand how the game works and what is its true story.

The origin of Baron Nashor

It is widely known in the community that League of Legends was born as the independent version of the Mod Defense of the Ancients. A situation that has motivated the accusation of being a copy of Dota. However, developers never hid their inspiration. It was the same workers who raised that original game who created the title of Riot Games and one of the most obvious winks to his past is Baron Nashor. This epic monster receives its name in honor of Roshan , the great neutral enemy of the aforementioned Defense of the Ancients.

So far you may already know this story. However, the curious thing comes when we discover that The origin of both names is in a ball of bowling . Steve Feak, better known as Guinso, led the development team of both video games and was very fond of this sport. Like so many other people he had the cabals of him and a very special affection for this gadget. The problem is that this story did not popularize, because doing so would be talking about the most famous bowling ball in the history of mankind.

Thus the League of Legends skills work

The phrase that says Everything in League of Legends is a minion is not too easy to understand for players who do not know much about video game design, but an example is enough to get the idea. In this case, we want to explain how some skills work since we press the key and the game server receives the information. For example, the case of the e lux (bright singularity)…

  1. Lux creates an invisible minion unable to attack and without collisions in the final location of the skill
  2. The animation begins and launches a projectile that advances in a straight line towards the invisible minion
  3. The projectile arrives at the invisible minion and is ready to detonate

The funny thing is that this operation system is also followed by many other spells. Riot Games usually recycle the code with which he has created the skills to save work, so that he does not have to repeat the same processes all the time. In this way, we can imagine that the Q (Ezreal mystical shot) is similar to the brilliant singularity of Lux, although detonating against any enemy unit along the way.

Bel’veth’s relationship with a broken washing machine

One of our recurring sections when we talk about the curiosities of the League of Legends champions are their sounds. The departments responsible for creating the auditory effects are responsible for having filled a condom of dog food and stamping it against a wall to create whatever we listen to when Zac throws his abilities. A contagious madness that has also affected one of the last songs created by Riot Games.

We talk about the launch theme of Bel’veth . The music that accompanied the new jungle champion is made thanks to a broken washing machine and a man who had not had breakfast . We promise that this is not a joke, since the same composer explained the use of this type of techniques as a way of making the strange and dark origin of the champion remarkable. In one of those things that only artists know how He became one of the nuclei of the rhythm of the song.

The nothing reliable sensations of the community

There was a time in which League of Legends players did not have as many data at their disposal and we couldn’t even know the champions’ rates. This resulted in very particular phenomena. One of the most striking was the one that affected Zyra . The champion became one of the most broken premieres in history. However, the community did not complain at any time and when Riot Games decided to reduce his power there were complaints because in the eyes of the players he was quite balanced.

However, the most surreal situation in this regard was the one that affected Vladimir. During the first season, Riot Games published in the patch notes a very important power reduction for the character that, by mistake, did not reach the servers of play. However, the champion’s victories rate also decreased and there were even players who complained. Everything was a matter of sensations and a kind of placebo effect. The players were making it worse even if the hero had not changed.

The statistics not deleted from League of Legends

In the past, there was a statistic in League of Legends that allowed us to dodge the basic attacks of the rivals. There were runes, objects and even some characters that had it passively. Famous is the infamous Jax strategy maximizing its chances of avoiding enemies’ blows during the first season. It was something that almost all players hated since it depended solely on luck and that Riot Games definitively eliminated in 2012… or at least that told the community.

A few months ago A developer revealed that dodging still exists in the game , but that the statistics were simply reduced to zero for all champions or objects. It is something that is usually done since it is simpler and gives much less problems than definitively eliminating it. However, there is now an elephant in the room: we are at an error that it is re-introduced by accident.

How many people work balancing League of Legends?

A curious fact that surely surprises many League of Legends fans is that the team in charge of balancing the game does not reach the dozen people. Matt Leung-Harrison revealed it when a player pointed out that 15 or 20 people worked in this department: There are no 15 or 20 designers working to balance the game, there is a significantly lower amount because if it would not be very difficult to reach An agreement on something. Where there can be 15 people in meetings (with other departments).

The truth is that it attracts attention, but it is also one of the easiest points to understand the entire list. Surely you have ever seen yourself in the typical group work in which you have to make a decision and you are not able to agree with your colleagues. Mathematics says that the greater the most difficult number is to do so and that is why it is an department that, preferably, works with few employees and a lot of external help. Thus, times are optimized and everything goes much better. Of course, keep in mind that for great projects such as the update of patch 12.10 they have tons of help .

The time it takes to create a new champion

Seeing the rhythm at which the characters were thrown during the first years of League of Legends, it is normal for players not to value the work of the developers of new champions. However, the average dictates that each hero that arrives at the game does so after approximately one year of development. Time varies a few months since, as in everything, there are projects that are surprisingly well and others that take more than the account to be completed.

As additional data, the two most extreme cases were starred in Yorick and Sylas. The first was created in just three days and that is why he ends up receiving a Rework that barely left anything from the original. For his part, demacia prisoner took more than two years to be ready. In this case, it was due to the complexity to program the definitive 1. However, Riot Games felt it was worth dedicating all the time to be necessary to such technology.

Those who go through our League of Legends portal regularly, you will be accustomed to this type of data and you may even remember some in advance. Whether or not, do not hesitate to tell us how many of these curiosities you knew or if you would like to see more in the future.

2022 LCK Summer 2nd week comprehensive, T1 LCKs largest winning streak record

-In the last 25th, Damwon Kia was defeated and written 24 consecutive wins

-2015 SK Telecom T1 set up 23 consecutive wins

-t1, Zenji-DRX tied for first place with 4 victories

T1 set another record in LCK history. He won 24 games in a row, including regular leagues and playoffs, and became the main characters of difficult records.

League of Legends (LOL) League of Legends Champions Korea (LCK), which hosts the Korean professional league of e-sports e-sports, is 2022 at the LCK Arena located in the Grand Seoul Roll Park in Jongno-gu, Seoul from 22nd to 26th. In the second week of the LCK Summer, T1 said it had achieved 24 consecutive wins by defeating the Live Sandbox and Damwon Kia.

2022 T1, 2015 SK Telecom T1

T1, who won two consecutive wins in the opening of the summer, took the opportunity to make a record. The T1, who scored 18 games in the Spring Regular League, won the Guangdong Prix in the second round of the playoffs, and the Split Tradition, which had been unprecedented in LCK, while defeating Zenji in the finals. went.

On the second week, the T1, who faced the Live Sandbox on the 23rd, won 23 consecutive wins by winning 2-0 without any crisis. This is the predecessor of T1, SK Telecom T1, starting with seven consecutive victories in the Spring Regular League in 2015, and shoulders to shoulder with 23 consecutive wins that have been made after 14 consecutive wins after the opening of the summer.

The T1’s opponent who wrote a big record was Damwon Kia. Damwon Kia has been evaluated for its stabilization of power since the company’s opponent’s opponent’s opponent’s opponent’s opponent, and after recruiting the ‘raccoon’ Jang-gu ticket. In the confrontation with Damwon Kia on the 25th, the T1 hit the cross counter, but won the second half of the concentration and won 24 consecutive wins.

The T1, which broke the record of the predecessor SK Telecom T1 in seven years, was tied for first place in the summer ranking competition.

Zenji-DRX We are also ranked first

Zenji and DRX also ranked first with the T1, continuing four games since the opening of the summer.

Zenji continues to march with an amazing speed. Zenji, who had the shortest game time in the first week, continued to pace when he beat Damwon Kia and Freddit Brion in the second week. In the confrontation with Damwon Kia on the 22nd, Zenji won a two-to-one victory by choosing a unusual champion called Shinjidra by the supporter Rihenz. In the confrontation with Freddd Brion, Ari of ‘Chobi’ Jung Ji-hoon and ‘Doran’ Choi Hyun-joon’s Akali played in the first and second sets, winning two sets in 53 minutes in two sets.

Zenji, who won four consecutive wins, was recorded as the shortest team of 10 teams. In this summer, Zenji’s average game time was 29 minutes and 47 seconds, which was less than 4 minutes shorter than 10 teams on average 34 minutes 6 seconds, and it was about 9 minutes different from Nongshim Red Force (38 minutes 17 seconds)..

The DRX, which was in the Spring Regular League semi-finals, is accumulating the multiplier by entering the summer and playing a stable play. On the 24th, the DRX against Hanwha Life E-Sports won a set but won a two-to-one win and won 4 consecutive wins with 2-0 on the 26th.

DRX is on the rise as the mid-liner ‘Jeka’ Kim Gun-woo melted into the team. Kim Gun-woo, who has been evaluated for the Spring’s line-up, is leading the team to win as the playmaking ability is improved. Thanks to the rising team contribution, Kim Gun-woo won 300 POG points and was ranked second in the second place.

‘Peanut’ 300 Win-‘Showmaker’ 2,000 Assists, etc.

In the second week of Summer, significant personal records were also poured out. Zenji won 300 wins (set based on set) in the 6th LCK in the process of defeating Fredhad Brion 2-0 on the 24th, while the mid-liner ‘Chobi’ Jung Ji-hoon recorded 1,300 kills.. Han Wang’s LCK 300 wins are ranked sixth in total, and Jung Ji-hoon became the 12th first 1,300 kill hero.

Although the team lost both matches, Damwon Kia’s mid-liner ‘Showmaker’ scars achieved 2,000 assists in total by adding nine assists in the match against Zenji on the 22nd.

In addition, DRX’s supporter ‘Berry’, Koh Kun-hee, won 200 wins, ‘Dove’ Kim Jae-yeon of ‘Live Sandbox’ Kim Jae-yeon, and T1’s long-distance dealer ‘Kuma Yushi’ Lee Min-hyung and 500 assists.

LOL: MSI is a disaster and we deserve a better competition

Most of Legends League’s competitive fans are disappointed with the 2022 format. Since the competition was modified in the last edition, criticism of Riot Games have been constant. The reason is the imbalance of the matches in the first phase of the tournament. The strongest teams in the world must face rivals with a much lower level than those found in their domestic competition, passing over them in most cases.

The less competitive competition of League of Legends

This situation results in generalized boredom in the first phase. Beyond the drought of competitions and the initial interest in seeing the great stars of the Legends International again, there are not many reasons to hook the matches. G2 eSports, RNG and T1 have passed round without losing a single game . A situation not very different from last year. Then, the LPL champion was undefeated from the Liguilla, while Mad Lions and Dwg Kia only lost a map.

However, The final result is not even the biggest problem and it is almost more worrying how it gets to it.

The comparison of the average duration of the items, provided that the metajuego remains constant, is the best scale to calculate the equality of the teams in a competition. While the sets of the three major leagues took an average of almost 33 minutes to win each game in their regions, the MSI meetings took 6.5 minutes less. This means that victories occur much faster . The inevitable conclusion is that the first minutes mark the encounter in almost all cases without incognito about what the result will be.

The inevitable conclusion is that the first minutes mark the encounter in almost all cases without incognito about what the result will be. Throughout everything that has elapsed MSI 2022 ten clashes have exceeded 30 minutes. This little review does not serve to improve opinion on the format that should be the second largest League of Legends competition. Only two of the ten games with a duration of more than half an hour correspond to meetings between uneven teams . We define as disappeared confrontations those in which a team that would obtain the direct square to Worlds against one that would have to go through the play-in.

  • The four clashes between Evil Geniuses and G2 eSports
  • The two clashes between Detonation and Saigon Buffalo
  • A confrontation between evil geniuses and orders
  • A confrontation between detonation and team aze

Underdogs or Underrated? ORDER takes the stage at MSI! | MSI 2022
* A confrontation between Istambul Wildcats and PSG Talon
* A confrontation between PSG Talon and RNG

In response to the data, it is difficult to take the opposite to the League of Legends community. The format only has two possible defenses. On the one hand, you can claim the possibility of taking place a great surprise and, on the other, the fact that smaller regions can see their favorite players compete against great teams. The first argument has a hard time supporting. The only “Wildcard” team that managed to advance groups in an international tournament was Albus Nox Luna , which succeeded in the 2016 Worlds when this format did not exist and only two sets of the minor regions stepped on the World Cup. It is true that we magnify Pentanet’s feat in MSI 2021, but it only took place thanks to the absence of the VCS.

As for what the fans of the minor regions want, we cannot talk to them. However, it is assumed that they would prefer that measures were taken to protect their talent and create a strong world ecosystem instead of receiving the caramel of letting them play against Faker once a year if the raffle determines it. Koldo , a player of which he is part of the Koi squad for the next Super League, said that of defeats as bulky as those suffered by these teams it is impossible to learn anything. In general, we all lose. League of Legends has very few international tournaments throughout the year to be so interesting

Data extracted from and analyzed independently.

LOL: A Yoricks play against a teacher and enemy who won almost unintentionally

With its millions of players and more than 150 champions, you can witness all kinds of things when you play League of Legends. If you like to see Pentakills, miraculous robberies of Nashor or other amazing movements, There is nothing more fun than to see a bundle or failure in a good and proper way. The goal is not to make fun and point to the poor player calling him Rookie, but the fact is that, in this case, one wonders what went through the head of our unfortunate teacher Yi when he wanted to do this play.

a 1vs 1 that did not go as expected

We can undoubtedly say that our player greatly overestimated his victory possibilities, but above all he underestimated the damage of the maid of the fog, Yorick’s final that does a quite considerable continuous damage.

The soul pastor had released his life partner in the upper lane so that a wave of henchmen could push the lane. Therefore, our worried jungle did everything possible to stop this attack and defend its Tierrta 3 turret.

Our fine Wuju sword begins the assault with its lightning q-rust, which he continues with his blow. If he hoped to end the fog lady with his self -tank, The situation very quickly turned against him in a completely unexpected way.

What he had not noticed was that the maid of the fog was accompanied by henchmen, but also by the Yorick fog walkers, who turned against him and knocked him faster than he could have imagined. The player still tried a last attempt to save himself with his flash, but the death sentence has already sounded for our unfortunate jungle. The fog lady continued her little path with only 121 life points.

THE ONLY YORICK GUIDE YOU WILL EVER NEED (Combos, Builds and Runes more) Season 11 League of Legends
Of course, it must be taken into account that Master Yi was level 10 while Yorick was level 14 (and put up to the bars of objects of pure and hard damage), so the outcome of this duel is not really surprising. It is expected to think twice before starting a 1 against 1 in the future taking into account all the data, but especially the state of your opponent.

Zack Snyder calls Geeks + Gamers on Charity Stream

Zak Snyder Insult - Geeks + Gamers after stream addressing Snyder comments

While everyone is racing about the recent exit of the Judice League Zack Snyder Epic Cup, the real story took place during a chairing flow that resulted in a chaotic chat of good and evil.

If you have not heard, the Snyder Cut of Justice League was released last week, which is a long 4-hour cup of the original movie of 2017. But it is not the film, but what s is ‘Past during a charity broadcast between Zack Synder and the Geeks + Gamers website.

Geeks + Gamers has the reputation of being a form of “alt-right” media, “anti-SJW”, which includes YouTube videos. It seems that the Geeks + Gamers community has continually tended to make known feelings and thoughts to individuals or groups about Geek + Gamers. This includes video titles such as “game reporters hate video games”, and support videos for Gina Carano, and cancel the culture.

The objective of the Stream was to collect funds for the US Foundation for the Prevention of Suicide, which is a wonderful cause, especially since the daughter of Zack, Autumn, died by suicide at the age of 20. Snyder had to leave the Justice League project during this period. to deal with his loss.

The stream presented Uche Nwaneri, Ryan Kinel and Lethal Lightning, who are all Geeks + Gamers contributors. One hour after the start of the stream, Zack was introduced and started with: “Just a little thing before you start. »

He followed with: “I know that on our donation page, we always have the Geeks + Gamers logo. I just wanted to say that I really – we talked about it and we are really not associated with geeks + gamers as far as I’m concerned. I really want it to be clear. I just want to just say that in the light of recent events, if Justice League teaches us something, it’s about gathering and there is no room for hatred. I just think it’s an important message. As a father of Asian children, he really hits near home. For me, I just want to broadcast it, there is no place for hatred and that’s exactly what it is. What, the Geek + Gamers contributors of the Stream did not say anything. But of course, later, Nwaneri tweeted a thread with his answer.

Although I’m not a big fan of Zack Synder, there are some things I appreciate whatever the movies he realizes. He has not been part of sexual harassment / toxic behavior / scandal # metoo and seems to be very frank about diversity, including women’s representation; In particular by comparing Snyder allegations against Joss Whedon.

On the one hand, I must admire Snyder for recognizing the sometimes controversial mentality and type MOB of the Geek + Gamers community and their contributors who thrive thanks to this, however, it seems appropriate that Snyder has waited for the exit of the film. Express this opinion, giving the opportunity for all fans that it could offend the time to watch the movie. There is also the notion that these comments would trigger more discussions on the exit of the film, but we do not know the true intentions of Snyder with these comments; We know that he felt the need to denounce what he considers an unacceptable behavior from a community and contributors.

What Zack Syndner did, was the right thing to do, I wish more celebrities or anyone continue to denounce this type of behavior, if they are ready to do it and to face any reaction that could occur..

LOL: The community discusses the evolution of the client and the changes he has had

The most veteran players of League of Legends remember everything that has happened with the same commented and criticized client of the game. Today, Riot Games has its own application for your games, from Valorant to Legends of Runetterra, but it was not always like that and, with that in mind, the community discussed which was the best client of the game and How they preferred to join the battle in the invoked crack.

Client new vs antique customer

The thread was created by the XEmacs user in the official Subreddit of LOL, at the same time an extract of a recording in which his computer supposedly opened the old LOL client , showing the 2010 version:

Since the publication in question, members of the Community stated that the famous session start screen were lost. As much as the Riot customer currently has its login screen, according to players, animations and small details do not have the same impact as once. Next we will leave a comparison of the first LOL logon screen with the Riot client in 2022. Be careful the most veterans since when reviving the music and the effects of the first customer may come out a tear:

Other players even shared that there is a way to access or view the images and sounds of the old logon screens using game files installed on the computer’s document folders, and some of these were used as a response in publication, such as Client of the Mob First Season. Also according to some comments, the appearance of the previous login screen may occur as an extremely rare error related to the updates of the game after installing the patches. LOL is in its 12.1 update, which opens the doors of the 2022 season, but many other details have already been revealed on the new season, in addition to the unpublished animation The Call, information about the HRI Rework has also been revealed, as well as information about the new Zero champion.

Original of MGG BR

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